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More specifically, the placement and orientation of the tilt sensors , is preferably such that different accelerations or motions are required at the proximal and distal ends and in order to trigger both tilt sensors , to their ON positions or OFF positions, as the case may be and, thus, to enable or activate transponder or other wireless communication devices described later. In accordance with another embodiment the present invention provides a wand having an RFID transponder or tag. The handle portion of the wand may be fitted with an ornamental knob that is selected by play participants from an available assortment. Of course, additional effects and operational nuances can and preferably are always added over time in order to keep the interactive experience fresh and continually changing. Magic and the seemingly limitless possibilities of fun and exciting things brought to life through magic challenge children's imaginations, creativity and social interactivity. In any event, there is always demand for more exciting and entertaining games and toys that increase learning and entertainment opportunities for children and stimulate creativity and imagination. The acceleration forces caused by the upward arcing motion at the distal end counteract gravitational forces on the tilt sensor and cause it to switch from its OFF state to its ON state. The tilt switches , generally comprise upper and lower conductive enclosures , , respectively, separated by a suitable insulating material and a conductive ball that is free to move within. Placement and orientation of the sensors and and any other sensors can also make a difference in the degree of difficulty and skill required. The front side may include any number of other designs or information pertinent to its application. In all other orientations e. Only with this particular motion or other similar learned motions executed in a precise and repeatable fashion will the transient conditions be satisfied to cause both sensors and to switch to their ON state, thereby momentarily activating transponder If the arcing motion is too fast or too pronounced, the lower sensor will switch to its OFF state. Optionally, play participants may collect points or earn additional magic levels or ranks for each play effect or task they successfully achieve. Games, toys, play structures and other similar entertainment systems are well known for providing play and interaction among children and adults. Of course, it is to be understood that not necessarily all such objects or advantages may be achieved in accordance with any particular embodiment of the invention. This means that the play participant has learned and mastered every aspect of operating the wand to produce desired effects within each play environment. However, magic wands are particularly preferred because they are highly versatile, can transcend a wide variety of different play themes and play environments, and wands can be customized and personalized in their fabrication, assembly and finish as will be described herein in more detail. On the other hand, when the wand is held in an upside down orientation FIG. For convenience of description and for better clarity and understanding of the invention similar elements to those previously described may be identified with similar or identical reference numerals. Optionally, as shown and discussed in more detail in connection with FIG. Because the sensors are wired in series, the activation circuit is OFF open circuit and the transponder is disabled. Most desirably unique wand activation motions and corresponding wand activation circuits are provided. The front side may be imprinted with graphics, photos, or any other information desired. A pair of electrical leads extends through the glass bulb at the sealed end thereof and form closely spaced contacts In one orientation e. An optimal sensor spacing is about cm.{/INSERTKEYS}{/PARAGRAPH} The particular orientation and tilt angle required to trigger either ON or OFF conditions will depend on the size of the glass bulb , amount of contained mercury and the size and spacing of contacts Preferably, each mercury sensor is encased in epoxy within a sealed stainless steel ferule. In accordance with one embodiment the present invention provides a toy wand or other seemingly magical object which provides a basic foundation for a complex, interactive entertainment system to create a seemingly magic interactive play experience for play participants who possess and learn to use the magical wand toy. The wand may also be configured to respond to other signals, such as light, sound, or voice commands as will be readily apparent to those skilled in the art. For example, one wand motion may trigger a first wand activation circuit and a first wand effect while a different wand motion may trigger a second wand activation circuit and a second wand effect. Again, if transponder requires a short circuit to disable, then the sensors and would preferably be wired in parallel and, in the orientation shown, the activation circuit would be shorted through S 2. Some or all of this information is preferably stored on the RFID transponder so that the character attributes may be easily and conveniently transported to various compatible play facilities, games, video games, home game consoles, hand-held game units, and the like. In particular, the transient acceleration forces must be sufficient enough at one end of the wand to overcome the gravitational forces acting on the upper sensor Static-OFF , but not sufficient enough at the other end to overcome the gravitational forces acting on the lower sensor Static-ON. As illustrated in FIGS. The degree of difficulty and skill required to master each wand motion can preferably be adjusted to suit the age and skill-level of each user. In this manner, an imaginary role-play character is created and stored on a transponder device that is able to seamlessly transcend from one play environment to the next. Thus, the transponder can essentially only be activated when the wand is in a non-static condition or, in other words, when the wand is in motion. The result is that both sensors and are momentarily in their ON state and the wand activation circuit thereby momentarily activates the transponder The complexity and learnability of the described motion is similar to a golf swing. In this manner, an imaginary role-play character is created and stored on a card that is able to seamlessly transcend from one play medium to the next. Those skilled in the art will appreciate from the disclosure herein that in virtually any static position of the wand at least one of tilt sensors , will be in the OFF state. Referring to FIGS. While there are many games and toys that specifically target magic and wizardry as a central play theme, most offer only a superficially engaging play experience, particularly for older children. The present invention also relates particularly to interactive toys, games and play systems utilizing radio frequency transponders and transceivers to provide a unique interactive game play experience. In accordance with another embodiment, the present invention provides an electronic role-play game utilizing specially configured electronically readable character cards. The wand activation circuit and, thus, transponder is activated by holding the wand tilted slightly upward in one hand while gently and smoothly waving it so that the distal end of the wand follows an upward-cresting arcing pattern while the proximal end remains relatively steady or follows a smaller, more gentle arcing pattern. Players may also gain or lose certain attributes, such as magic skills, magic strength, fighting ability, various spell-casting abilities, combinations of the same or the like. A variety of commercially available play toys and games are also known for providing valuable learning and entertainment opportunities for children, such as role playing, reading, memory stimulation, tactile coordination and the like. Of course, those skilled in the art will readily appreciate from the disclosure herein that if transponder requires a short circuit to disable, then the sensors and would preferably be wired in parallel and, in the orientation shown, the activation circuit would be shorted through S 1. The wand comprises an elongated hollow pipe or tube having a proximal end or handle portion and a distal end or transmitting portion. A magnetic tip may also be provided for actuating various effects via one or more magnetically operated reed switches. Thus, for example, those skilled in the art will recognize that the invention may be embodied or carried out in a manner that achieves or optimizes one advantage or group of advantages as taught herein without necessarily achieving other objects or advantages as may be taught or suggested herein. On the other hand, if the arcing motion is too slow or too shallow, the upper sensor will not switch to its ON state. Thus, successful operation of the wand requires real skill, patience and training. The present invention generally relates to children's games and, in particular, to magic wands and interactive games and play systems utilizing wireless transponders and receivers for providing a magical interactive play experience. For purposes of summarizing the invention and the advantages achieved over the prior art, certain objects and advantages of the invention have been described herein above. The UPIN may be used to identify and track individual play participants within the play facility. The play environment may either be real or imaginary i. Alternatively, a magnetic strip, bar code or similar information storage means may be used to store relevant information on the card. All of this information is preferably stored on the card so that the character attributes may be easily and conveniently transported to other similarly-equipped play facilities, computer games, video games, home game consoles, hand-held game units, and the like. The badge comprises a paper, cardboard or plastic substrate having a front side and a back side. An optional button may also be provided, if desired, to enable particular desired functions, such as sound or lighting effects or longer-range transmissions. In accordance with another embodiment the present invention provides a wand actuator device for actuating various interactive play effects within a compatible play environment. Embodiments of the invention may be carried out in association with virtually any suitable play environment, play structure, play area or other area either commercial or residential , as desired. These and other embodiments of the present invention will become readily apparent to those skilled in the art from the following detailed description of the preferred embodiments having reference to the attached figures, the invention not being limited to any particular preferred embodiment s disclosed. While a hollow metal or plastic tube is preferred, it will be appreciated that virtually any other mechanical structure or housing may be used to support and contain the various components and parts described herein, including integrally molded or encapsulated containment structures such as epoxy resins and the like. As illustrated in FIG. Having thus summarized the general nature of the invention and its essential features and advantages, certain preferred embodiments and modifications thereof will become apparent to those skilled in the art from the detailed description herein having reference to the figures that follow, of which:. Alternatively, a single, multi-mode wand activation circuit may be provided that can respond to multiple wand motions. In this case, in a first orientation e. Conversely, spacing sensors farther apart e. Advantageously, the wand activation circuit in accordance with the above-described preferred embodiment is essentially only activated and transponder is only enabled when a user actively moves the wand in such particular way as to impart different transient acceleration forces on the distal and proximal ends of the wand or wherever the sensors are located if not at the distal and proximal ends. This transient condition is illustrated in FIG. As each play participant uses his or her favorite character card in various play facilities the character represented by the card gains or loses certain attributes, such as magic skill level, magic strength, flight ability, various spell-casting abilities, etc. {PARAGRAPH}{INSERTKEYS}The present application is a continuation of U. The information is preferably stored on an RFID tracking tag associated with each card and which can be read electronically and wirelessly over a predetermined range preferably greater than about 1 cm when placed in the proximity of a suitably configured RF reader. Other suitable magical objects and toys may include, for example and without limitation, ordinary sticks, tree branches, flowers, swords, staffs, scepters, whips, paddles, nunchuks, cricket bats, baseball bats, various sporting balls, brooms, feather dusters, paint brushes, wooden spoons, chop sticks, pens, pencils, crayons, umbrellas, walking canes, candy canes, candle sticks, candles, tapers, musical instruments e. The play environment may be simply a themed play area, or even a multi-purpose area such as a restaurant dining facility, family room, bedroom or the like. Generally speaking, selecting tilt sensors , having narrow activation ranges increases the difficulty level of the wand, as it makes it more difficult to satisfy the transient conditions required to turn each sensor to its ON or active state. An internal cavity is preferably provided to receive and safely house various circuitry for activating and operating the wand and various wand-controlled effects described later. Magic and wizardry are classic play themes that continue to capture imaginations and entertain new generations of children and adults alike. In accordance with another embodiment, the present invention provides an RFID card or badge intended to be affixed or adhered to the front of a shirt or blouse worn by a play participant while visiting an RF equipped play facility. At the same time, the smaller arcing motion and acceleration forces at the proximal end are not sufficient to counteract the gravitation forces on the tilt sensor and, thus, it remains in its ON state. The number, type and complexity of wand motions and corresponding wand activation circuits are limited only by design and cost considerations and user preferences. Alternatively, one or more micro-ball tilt sensors or may be used instead of or in addition to mercury switches , For example, FIG. It can also be carried out in non-physical play environments, such as television, radio, virtual reality, computer games and the like. However, not all such elements in all embodiments are necessarily identical as there may be differences that become clear when read and understood in the context of each particular disclosed preferred embodiment. Similarly, adding more sensors also increases the difficulty level, as it decreases the probability that all required transient conditions can be satisfied in a given moment. The proximal end of tube is preferably adapted to secure the tube to an optional handle The handle may further include securement means, such as threaded stud , snap latches, mating magnets or the like, for receiving and securing an optional decorative knob For example, players may advance in a magic adventure game by finding clues, casting spells and solving various puzzles presented. For example, spacing the sensors closer together e. If provided, these operational aspects would need to be learned by play participants as they train in the various play environments. Knobs may be fitted with an optional rotary switch that may be selectably rotated to indicate different spells, commands or combinations of spells and commands for activating or controlling various associated special effects. All of these embodiments are intended to be within the scope of the invention herein disclosed. Players advance in a magic adventure game by finding clues, casting spells and solving various puzzles presented.